how to create new walker


before you start : tags and layers










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place your character into the scene and
add scripts


add copycWalkerF


press play and copy gameObject

unpress play and paste it into the scene
(now the new walker scripts are set, animations filled in etc)

copy and paste all other objects under original walker to the new one

fill in







fill in pickupbasicR.cs





add ragdoll and adjust if needed




fill keyboardControlR.cs
and ready to go








Megjegyzések